  [FuryMod Town Version 1.1.4 Character Sheet]

 Name  : The Fury               Age                104       Str:     29     30
 Sex   : Male                   Height              87       INT:     16       
 Race  : High-Elf               Weight             190       Wis:     13     14
 Class : Swordmaster            Social Class        42       DEX:     23       
 Body  : Player                                              Con:     30     31
 God   : Tulkas                                              CHR:     24       
                                                                               
 + To Melee Hit          84 Level             33    Hit Points      -11/   575 
 + To Melee Damage       48 Experience    468807    Spell Points     20/    25 
 + To Ranged Hit         23 Max Exp       468807    Sanity          170/   170 
 + To Ranged Damage       0 Exp to Adv.   550000    Piety                 6205 
   AC                 24+81 Gold          268873    Speed           Fast (+10) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[52]Perception  : Very Good    Blows/Round:  7         
 Bows/Throw  : Superb       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  28d4+336  
 Stealth     : Excellent    Magic Device: Excellent    Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Telerin Archer.  You            
          have light blue eyes, wavy black hair, and a fair                    
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 40 (2000')

 Your body was a Player.
 You have defeated 2656 enemies.
 You saved 38 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by a War troll on level 40 of Angband.
You are telekinetic.
You can teleport at will.
You can drive yourself into a berserk frenzy.
You can emit confusing, blinding radiation.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You are lucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your intelligence is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon strikes at evil with extra force.


                    adefkmnopsuxz{|@            
        Add Str   : ..1...2.........            
        Add Int   : ..1.............            
        Add Wis   : 2.1.............            
        Add Dex   : 2.1.............            
        Add Con   : 231............+            
        Add Chr   : ..1.3.2.........            
        Add Stea. : 2.1....1........            
        Add Sear. : ..1..1...5......            
        Add Infra : .....1...5......            
        Add Tun.. : ..............1.            
        Add Speed : ...........*....            
        Slay Evil : +...............            
        Sust Str  : ................            
        Sust Int  : +...............            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : +...+...........            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +...............            
        Hold Life : +...............            
        Res Acid  : +.....+.........            
        Res Elec  : +.....+...+.....            
        Res Fire  : +.....+.........            
        Res Cold  : +.....+.........            
        Res Pois  : +.+.............            
        Res Fear  : ......+........+            
        Res Light : ....+..........+            
        Res Dark  : ..+.............            
        Res Blind : .......+........            
        Res Conf  : ++..............            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : +...............            
        Res Nexus : ....+.+.........            
        Res Chaos : .+..............            
        Res Disen : ....+...........            
        Levitate  : +...+...........            
        See Invis : +.+............+            
        Regen     : +...............            
        Activate  : .+++......+.....            
        Blessed   : +...............            
        Cursed    : ....+...........            

 Corruption list:
Saruman's Power:
  Move an object in line of sight to you.
  Max weight equal to (level) pounds
  Level=9, Cost=9, Stat=WIS, Difficulty=14

Teleport:
  Teleports the player at will.
  Distance 10+4*level squares
  Level=7, Cost=7, Stat=WIS, Difficulty=15

Berserk:
  You can drive yourself into a berserk frenzy.
  It grants super-heroism. Duration=10+1d(level)
  Level=8, Cost=8, Stat=STR, Difficulty=14


Skills (points left: 0)
 - Combat                                        41.141 [0.900]
          - Weaponmastery                        41.181 [0.950]
                   . Sword-mastery               40.900 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   - Hafted-mastery              00.000 [0.300]
                            . Stunning-blows     01.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              03.500 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    12.280 [0.900]
          . Stealth                              04.400 [0.500]
          . Disarming                            14.900 [0.900]
          . Dodging                              01.000 [0.300]
 - Powers                                        02.209 [0.300]
          . Devices                              13.350 [1.150]
 - Spirituality                                  17.260 [0.500]
          . Prayer                               17.000 [0.500]
 - Monster-lore                                  02.000 [0.500]
          . Symbiosis                            04.000 [0.300]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may find a Brass Lantern on level 56.


  [Character Equipment]

a) a Hand and a Half Sword of the Noldor (4d4) (+21,+13) [+11] (+2 to stealth)
        It can be wielded two-handed.  It increases your wisdom, dexterity, 
    constitution and stealth by 2.  It is very sharp and can make your
    foes bleed.  It fights against evil with holy fury.  It sustains your 
    intelligence and charisma.  It provides immunity to paralysis.  It
    provides resistance to life draining, acid, electricity, fire, cold, 
    poison, confusion and nether.  It allows you to levitate.  It allows
    you to see invisible monsters.  It speeds your regenerative powers.  
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
d) a Dragon Horn (+3)
    It can be activated for large acid
    ball (300) every 100 turns if it is being worn. It increases your 
    constitution by 3.  It provides resistance to chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
e) The Ring of Barahir (+1)
    It can be activated for dispel
    small life every 55+d55 turns if it is being worn. It increases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma, 
    stealth and searching by 1.  It provides resistance to poison and dark
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
f) a Ring of Accuracy (+15)
    It can be activated for whirlwind
    attack every 250 turns if it is being worn. It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Angband.
k) The Amulet of Maladur (+3) {cursed}
    It increases 
    your charisma by 3.  It sustains your charisma.  It provides
    resistance to light, nexus and disenchantment.  It allows you to
    levitate.  It is cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Young black dragon on level 32 of Angband.
m) The Pearl 'Nimphelos' (+1)
    
    It grants you the power of dazzle if it is being worn.  It provides
    light (radius 3) forever.  It increases your searching and infravision
     by 1.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven warrior on level 28 of
    Angband.
n) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases your strength and charisma by 2.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    fire, cold, shards and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
o) a Mouse Fur of Aman [1,+25] (+1 to stealth)
    It increases your stealth by 1.  It
    provides resistance to blindness.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
p) (nothing)
s) a Gnomish Helm [5,+6] (+5)
    It increases your searching and 
    infravision by 5.  
u) The Set of Gauntlets 'Pauraegen' [Divine Aim] [2,+15]
    It can be activated for lightning bolt (4d8) every
    6+d6 turns if it is being worn. It has a spell stored inside.  It
    provides resistance to electricity.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Soft Leather Boots of Speed [2,+6] (+10)
    It increases your speed by 10.  
    It was given to you as a reward.
z) (nothing)
{) 28 Arrows (1d4) (+0,+0)
    
|) a Pick (+1)
    It increases your ability to tunnel by 
    1.  


  [Character Inventory]

a) The Tome of Collected Strange Magic
b) a Stairway to Heaven (119 hp)
c) 16 Rations of Cram
    
d) a Potion of Speed
e) 2 Potions of Healing
f) 2 Scrolls of Word of Recall
    
g) a Wooden Rod of Trap Location (10/10)
h) a Ring of Strength (+4)
i) an Amulet of Regeneration
j) a Great Eagle Down Coat of Resist Acid [9,+10]
k) an Acidic Dagger of *Slay Orc* (1d5) (+9,+7) (+2)
l) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2)
    It increases your attack speed by 2.  It is especially deadly
    against natural creatures.  It provides resistance to disenchantment.  
    It allows you to see invisible monsters.  It slows your metabolism.  
    It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
m) a Vampiric Tulwar (2d4) (+14,+5)(-20%)
n) a Venomous War Hammer (3d5) (+11,+10)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Wave of Power
    
b) a Book of Divine Aim
    
c) 2 Scrolls of Remove Curse {25% off}
    
d) a Wooden Rod of Nothing (10/10)
e) an Iron Rod of Nothing (50/50)
f) a Silver Rod of Nothing (100/100)
g) a Silver Rod of Nothing (100/100)
h) a Silver Rod of the Istari of Nothing (200/200)
    It can hold more mana.  It can cast
    spells for a lesser mana cost.  It can cast spells faster.  It
    regenerates its mana faster.  
    You found it in the remains of Barney the Dinosaur on level 34 of Angband.
i) a Ring of Critical Hits (+3% of critical hits)
    
    It increases your ability to score critical hits by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
j) The Necklace of Girion [10,+0] (+5)
    It can be activated for grow
    mushrooms every 50+d50 turns if it is being worn. It increases your 
    charisma by 5.  It sustains your charisma.  It provides resistance to 
    poison and nexus.  It allows you to see invisible monsters.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bill Ferny on level 36 of Angband.
k) The Amulet of Faramir (+18,+0) [+8] (+5)
    It
    can be activated for word of recall every 200 turns if it is being
    worn. It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
l) a Law Dragon Scale Mail (-2 to accuracy) [30,+10]
    It can be activated for breathe
    sound/shards (230) every 60+d90 turns if it is being worn. It provides
    resistance to sound and shards.  It allows you to fly.  It cannot be
    harmed by acid, cold, lightning or fire.  
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity
     and speed by 3.  It provides resistance to acid, shards and nether.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Gachapin on level 24 of Angband.
n) a Fur Cloak of Immolation [3,+7]
    It
    provides resistance to fire and cold.  It produces a fiery sheath.  It
    cannot be harmed by acid.  It cannot be harmed by fire.  
    It was given to you as a reward.
o) The Hard Leather Cap of Estin [2,+0]
    It provides light (radius 1) forever.  
    It sustains your intelligence.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Blubbering idiot, agent of black
    market, Simon the weak on level 3 of Angband.
p) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be activated for 
    rays of fear in every direction if it is being worn. It decreases your 
    intelligence, wisdom and searching by 5.  It provides immunity to cold
    .  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to acid, fire, poison and 
    disenchantment.  It allows you to see invisible monsters.  It produces
    an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Gachapin on level 24 of Angband.
q) The Broad Sword 'Guthwine' (4d4) (+6,+7) (+1)
    It
    provides light (radius 1) forever.  It increases your ability to score
    critical hits by 1.  It is very sharp and can make your foes bleed.  
    It is especially deadly against orcs.  It makes you completely
    fearless.  It provides resistance to blindness.  It allows you to
    sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Gachapin on level 24 of Angband.
r) a Katana (Defender) (3d4) (+6,+8) [+7] (+2 to stealth)
    It can
    be wielded two-handed.  It increases your stealth by 2.  It sustains 
    your strength.  It provides immunity to paralysis.  It provides
    resistance to acid, electricity, fire, cold, poison and confusion.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
s) The Whip 'Lasher' (1d6) (+12,+15) (+3)
    It increases your dexterity and attack
    speed by 3.  It poisons your foes.  It is very sharp and can cut your
    foes.  It is especially deadly against orcs.  It is especially deadly
    against natural creatures.  It provides immunity to paralysis.  It
    provides resistance to poison.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
t) The Mage Staff of Morguin (1d4) (-3,-3) [+2] (+1)
    It can be wielded two-handed.  It
    provides light (radius 1) forever.  It increases your intelligence by 
    1.  It provides resistance to blindness and confusion.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Barney the Dinosaur on level 34 of Angband.


